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6x4.5 FP4+, processed for 11m at 75F

GVK1, a moderate grain, high definition, push capable metol-glycin film developer

Ashley <3 September 5, 2020

GVK1 is a new film developer formulation of a type I’ve never tried before. It was designed with the principles of a high definition developer for high sharpness, while also incorporating enough silver solvent that the grain will not be ugly and outright coarse. It has grain of comparable smoothness to D-76 stock, but to my eye behaves as a speed increasing developer, potentially even providing a speed increase of 1 to 1/2 stop for medium and slow speed films. Contrast is fairly normal with rich shadow detail and slightly compensated highlight detail. Overall shadow and midtone separation is great, but highlights are sometimes at risk of running away, especially if darkroom printing. This developer is especially great for exposure latitude on traditional grain films, with reasonable results coming from box speed processing and between +2 or -2 exposure, though of course more ideal printing density and grain will come with proper pull/push processing. The overall appearance of the developer is extremely sharp, but without the ugly grain that sometimes comes with this, IFF properly developed. Grain specifically here is a very gentle and smooth type where it tends to still be visible but works very well to stay out of the way or even enhance the image. Skies on high speed films can sometimes be a bit much in grain, but that’s pretty par for the coarse. I’d say it can be comparable to the distinct grain that EXG1 gives but quite a bit smoother. It is formulated as a two part recipe for very long shelf life and stability. The significant amount of TEA in solution makes sulfite less soluble so I doubt that this would be suitable as a single part developer.

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In reference Tags darkroom, film developer, processing
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Mamiya 645 1000s, Arista Ortho Litho@25 ISO, PFS-4, D-76 1+3

Ortho Litho Film Processing Reference

Ashley <3 November 12, 2019

Ortho Litho film is an easily available and incredibly film. It is normally extremely slow and extremely high contrast and thus difficult to use for pictorial results. In this reference guide, I cover what can be done to combat this and how to process it both for high speed and for low speed applications

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In reference Tags ortho litho, processing, development
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Lately I’ve been doing more regular darkroom printing and this has left me in a bit of a slump. Although I love many of the developer formulations I’ve made, they’ve often not been designed explicitly for darkroom printing. EXG1/GVG1 would produce excellent negatives with increased speed, fine grain, etc… but in the darkroom it was often very difficult to get everything on the negative onto the paper without resorting to lith printing. This problem was only slightly improved with GVK1. GVK6 (yet to be published) has significantly improved this problem, but these developers also reflected the time in my life at which they were formulated. I was doing almost exclusively lith printing and with early ModernLith formulations I needed extended scale and moderately high contrast negatives… So GVK1 specifically was formulated with this aim. EXG1 was formulated when my main priority was getting the best scannable negative, which also benefits from a long density range. And now, I’m doing regular darkroom printing a lot, so it calls for a developer with a new aim.

GVM1 is recommended for:

  • Extremely smoothed portraits of light skinned people in controlled light

  • High contrast landscape scenes

  • Pushing film to use it at increased speed without greatly increasing contrast

  • Taming the contrast of very high contrast materials

  • Getting all of the image detail onto a print in the darkroom without great difficulty

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